Tuesday, November 26, 2019

Post-Apoc-A-Rama!

Hello and Welcome Back!

In our last exciting episode we were talking about bad post-apocalyptic movies from the 80's.  So that's where we start now.


I think the first movie I ever saw that could count as post-apoc would have to be The Last Man on Earth starring Vincent Price.
Of course, this isn't an 80's movie, and isn't at all akin to the sort of cheesy flick I wanna talk about.  But it's still the first one I ever saw.

The next one must have been Damnation Alley starring George Peppard an Jan-Micheal Vincent.  This movie was cool!  First off there was the Ultimate RV, a twelve-wheeled monster of an all-terrain vehicle designed to go anywhere in a ruined world.  There were giant scorpions and man-eating cockroaches.  This was sort of a slightly more realistic future than Thundarr presented:  no magic, no super-tech.  Somehow, though, there was enough gas to run the Super Rv and a motorcycle.

Wizards poster.jpgThe next one that really stands out in my head is the Ralph Bakshi movie, Wizards.  This movie is just haunting and disturbing, but not really in a bad way.  The narration and the still-picture slide show in the beginning I find particularly haunting.  Then there's the weird animation style.  It's cartoony, as opposed to trying to render the weird creatures and characters realistically.  Then there's the weird rotoscoping and the subject matter itself.  Weird but cool.  

She FilmPoster.jpegThere was a movie called She, it starred Sandahl Bergman (she was Conan's girlfriend Valeria in Conan the Barbarian).  It was supposedly "based" on the H.R.Haggard story She, but the only resemblance I could see were in the title.  

In a post-apoc world survivors trade goods with one another until these raiders show up and cause a ruckus for no good reason.  They kidnap this girl, so her brother and her boyfriend go to rescue her, knowing full well they'll probably die.  But instead, they hook up with She, a powerful warrior-woman and she-who-cannot-die (thanks to her "magic" sauna in a cave in her village).  Through an episodic series of weird misadventures, including an incident with a werewolf commune, a mutant bridge guard who multiplies every time you hit him, and that standard stand-by a gladiatorial arena; our heroes find the bad guys and (spoiler alert!) rescue the girl.  It was weird stuff, seemed to have a definite Gamma World vibe to me.

Like I said, Terrible And Silly!


Land of Doom (1986)NewBarbariansPoster.jpgThere were a bunch of other flicks, too.  After a while they kind of blend together.  But movies like The New Barbarians, and Land of Doom show us that people wear way too much leather in the post-apocalyptic desert.

  
BattletruckMoviePoster.jpg Wheels of Fire (1985)Battletruck and Wheels of Fire show us that there will still be plenty of gas and bullets (and yet food and water will be scarce), and that all the vehicles will get pimped up with spikes. 





Stryker-1983-poster.jpg
Shewolvesofthewasteland.jpg Meanwhile, films like She-Wolves of the Wasteland and Stryker show us that there will be a great abundance of hot chicks, and a few cool guys...but apparently not enough clothes to go around (at least if you're adverse to the above-mentioned black leather).  

Are you ready for the punchline?  I've NEVER seen a single Mad Max movie.  Bits and pieces, but not the whole film.  But I've seen all of these flicks, and each one has left its indelible mark on the world I've created...or ended(?)...for the stories I'm writing.

And there were a few others, too.  But my point is this:  My post-apocalyptic world is not just drab and gray.  And there are more dangers lurking about than just zombies.  

When my world suffered its great calamity, there was advanced science.  AIs, robots, weird chemical medicines, advanced tech for daily appliances, experimental prototypes.  These things still exist and are half-understood (at best) by people trying to use them and repair the damage.  Weird chemicals and radiation have cause innumerable mutant sub-races and new hybrid species.  

Wanna know more?  Of course ya do!  So come on back next time, and I'll share some more about my upcoming science fantasy post-apocalyptic adventure series:  Mutant World!  Until then, I wish you...

Good Adventuring!
Timothy A. Sayell




Tuesday, November 12, 2019

The End of the World As We Know It

Hey, hey and whattaya say!

How ya doing?  Great to see ya!  So glad ya stopped by!  How's the family?  How's work?  Sorry to hear that.  What's that?  What have I been working on?  Well, since ya asked...

Right now I'm working on a series of stories to post up on the Kindle Store at Amazon.  It's a science fantasy adventure series that takes place is a weird post-apocalyptic world.  What's weird about it?  Well, nowadays post-apoc is full of zombies, mine isn't.  Why not?  Well, I'm a child of the 70's and 80's, and when I was a kid, the post-apocalyptic world had more than just zombies.  Let me explain...

I think the first time I was exposed to the idea of a post-apocalyptic world was in the Saturday morning cartoon show Thundarr the Barbarian.  

Thundarr the Barbarian TV Poster ImageThundarr was a Conan-style barbarian in a ruined world full of mutants, magic, and super-science.  Thundarr was armed with his trusty Sun-Sword, a lightsaber knock-off.  He had two stalwart travelling companions:  Princess Ariel, an enchantress and daughter of a wizard; and Ookla the Mok, a burly cat-man mutant.  

Thundarr and his companions travel around the ruined country fighting against evil Wizards and their legions of Robots and Mutants as they try to enslave tribes of un-mutated human survivors.  

Each episode had weird mutant animals, ruins of identifiable landmarks, and machinery powered by magic.  The humans always lived in ruined buildings or primitive huts, while the evil Wizards always had a hi-tech stronghold.  There were very few guns (if any) but there were some magic wands that shot laser bolts, uh, I mean bolts of magic I guess.


The next time I encountered the concept of the post-apocalypse was in a catalog of other products by TSR Hobbies.  It was a small catalog booklet that came in my sister's D&D boxed set.  It was in this catalog that I first learned of the existence of the Gamma World Role Playing Game.  


Sadly, I never got play Gamma World.  I never even got to own any of the books,  But I learned what I could about it, it was full of mutant people, mutant animal-men, mutant animals, mutant plants, and robots galore!  Mutants; whether they were human, animal, or plant; were capable of having terrible deformities and/or weird powers.  Apparently characters start off with primitive medieval-style weapons, but through their adventures can find and use more advanced weapons, armor, vehicles, and random little appliances that you don't know how to use.  

It sounded VERY Thundarr.  I was entranced.  

Mutant Future, first edition.gifOf course, today all these old supplements are available as digital downloads.  Also, there are new games, like Mutant Future, which are based and heavily inspired by the old Gamma World game.  I'm proud to say that I own an actual physical copy of Mutant Future, and that I have collected several digital files of past versions of Gamma World...and it's all I thought it was and more!  But you know what?  I still haven't played it!

But that's not all!  Like I said, I was a child of the 70's and 80's, and that means "post-apocalyptic" was an actual genre in the movies!  Thanks to this slew of cinematic treats, we all knew that a post-apocalyptic world would be Terrible And Silly!  But we'll wait and talk about that next time!  Until then I wish you...

Good Adventuring!
Timothy A. Sayell

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