QUEST TO THE KOBOLD CAVES
A Dungeon Adventure
Part Six
Snaptrap and Gurr led the way through the twisting tunnels. Mediphon and Elmore followed close behind
them, with Pamblyn and Sunthorn—still in kobold form—bringing up the rear. The Shaman's workshop was a circular cavern
some thirty feet in diameter with another tunnel across from them. A small fire pit stood at the center, constructed
of rocks capped with an iron grate that was in turn holding half a dozen
mismatched simmering pots over the crackling fire. The smoke drifted up to the high ceiling,
where it escaped through some natural chimney hidden among the stalactites.
Ramshackle bookcases and makeshift tables were pressed against
the uneven rocky walls. They were
populated with a haphazard array of books, boxes, stopped jars, clay pots, phials
of glass and crystal. Tables sported
contraptions of pipe and tubing that allowed the liquids from different
alembics to drip at various rates into a common gathering beaker. An open jar of leafy twigs stood beside a crystal
phial of shimmering pale powder. A knife
stood at an angle, its blade stabbed into the bloodstained tabletop beside a
bowl of birds' feet.
"By the Bright Beams of the Sun!" Mediphon gasped as he
stared in wide-eyed wonder at the elaborate set-up.
Elmore gestured to some shelves that held bottles and vials of
colored liquids. "Shouldn't we, you
know, confiscate some of this stuff?
Some of these potions might come in handy. You know, use their own plan against them,
that sort of thing."
Pamblyn wiped her muzzle with the back of one hand. "No," she said with conviction,
"Smash it all!" To emphasize
her words, she swept her arms over the nearest tabletop, knocking over
pipeworks and causing earthenware to demolish on the floor.
With a shrug, Elmore drew his sword and with two sweeping arcs of
his blade the vials shattered into fragments, their contents soaking the
shelves and dripping to the floor.
The others followed form, knocking over the fragile equipment,
the containers of weird ingredients, and brewing concoctions. It was a cacophony of thuds, clatters, and
the shrieks of breaking glass. It all
stopped the instant Gurr cried out in alarm and all eyes flew to the humanoid
shape leaning against the mouth of the tunnel.
Snaptrap gasped as Gurr jumped behind him to peer over his
shoulder.
"K-korzadub!" Elmore stammered. His fear diminished somewhat and he frowned
for a closer look. "What is wrong
with you?"
Korzadub lay heavily against the stone wall, one hand clutching a
red stain on his yellow jerkin. His face
wore a deathly pallor and glistened with sweat. He reached forward with one hand to seize a
rocky outcropping and pulled himself along on unstable, shambling feet.
Sunthorn cocked his head to one side. "Extraordinary!"
"That's impossible!" Pamblyn exclaimed, "We killed
you!"
Elmore stood behind a trembling blade. "Perhaps the Shaman raised him from the
dead! Shamans can do that, right?"
The Cleric held his arms out wide, gesturing for the others to
stay well back. "I'll handle
this!" he said as he pulled the Holy Sun Medallion from his neck. Mediphon held the sign of his god before him
and issued his command: "Begone
unholy thing! Turn away and issue no
harm to these living persons!"
Korzadub reared away, raising his arms to shield his ugly
face. Then, he slowly lowered his arms
to reveal a sharp-toothed grin.
"Foolish Cleric! Korzadub
lives!" The monstrous humanoid
lashed out with both arms, knocking the Holy Sign from Mediphon's hands. Before the Cleric could recover from his
surprise, Korzadub grabbed him by the throat.
"But you will die!"
Mediphon felt the strength evaporate from his body. His arms grew heavy, unresponsive to his
will. His legs lost the strength to keep
him standing upright, and he fell to the floor in a crumpled heap.
"Mediphon!" Sunthorn exclaimed.
"What is going on in…egad!
My workshop!"
Our heroes turned and saw the Shaman standing in their entrance
tunnel, shocked stupefaction on his face.
A frown fell upon his brow and a sneer showed his sharp teeth just
before he thrust one pudgy finger into the room and shouted, "Kill them
all!" At his command, eight kobold
warriors charged past him, howling, weapons in hand.
Pamblyn dug her feet in, set to meet the charge. Sunthorn adopted a ready stance by her side
and was surprised when Snaptrap stepped up beside him.
The onrushing kobolds skidded to a halt, their howls abruptly cut
short. "What are you doing?"
one asked them. "Why would you
protect these surface-dwellers?"
"They are not kobolds!" Horkrist shouted. "Do not be fooled by their feeble
trickery! I shall show you!" With a flourish, he waved his hands in the
air, orchestrating the mystical gestures as he muttered the Magic Words. As he finished his recital, he thrust one
hand forward, palm out.
A rain of sparks fell from the cavern ceiling, winking in and out
of existence like fireflies. These
sparks flourished and multiplied around the two phony kobolds, though all
others remained unaffected. The sparks
burned away their magical disguise and soon they were once again a Human woman
and an Elf complete with their shields and armor.
Snaptrap slapped one hand against his forehead and staggered
back. "What? How?
…Why?" He was so shocked; he
didn't realize that he had nearly backed into Korzadub, who reached forward
with one deliberate hand.
"Lookout!" Sunthorn cried as he jumped between the
two. Korzadub pressed his hand against
the Elf's chest, but nothing happened.
Sunthorn frowned down at the beast-man's hand, and pushed him away with
his shield. "Do not touch me,
unclean thing!"
The kobold warriors gasped in shock and anger. "That filthy hobgob tried to attack
Snaptrap! Get him boys!" And as though of one mind, the kobolds
charged once more.
Pamblyn seized the opportunity.
"Elmore! With me!" Then with a battle shout of her own that
reverberated in the cavern, she ran straight for the Shaman.
Horkrist watched the kobolds charge with disapproving eyes. "What are you…?" Then the two human warriors ran at him with
their swords at the ready. He stumbled
back into the tunnel, holding up his hands in a feeble attempt to keep them
away. "No! N-no!
No-o-o-o!" A few quick
flashes of their blades and the Shaman fell to the floor just outside his
workshop.
Sunthorn and the kobolds advanced on Korzadub. The Hobgoblin backed away from the swords and
clubs they swung at him. Though the
Hobgoblin deftly dodged most of the attacks, Sunthorn, with his long reach,
managed a few gashes on him. They were
herding him back into the tunnel he'd entered by when suddenly his whole body
jerked as he grunted in surprise. Thrusting
his chest forward, his face clouded over with uncertainty. He opened his mouth, but only a raspy croak
came out.
Then he fell face-first onto the cavern floor with an arrow
protruding from his back. Our heroes and
their kobold allies all took a tentative step forward, each one bewildered by
the same puzzle: where had the arrow
come from?
Another shape leapt out of the dark tunnel and they all jumped
back as Padrelle landed behind the Hobgoblin's corpse and flung her dagger
along with a cry for them to "Lookout!"
Her dagger flew straight and true, through the throng who all
turned around just in time to see Horkrist, the Shaman, propped up on one arm
with a wand in his hand and the Halfling's dagger stuck in his forehead. Just as the image registered in their minds,
the wand slipped from the Shaman's feeble fingers and once again he fell to the
cave floor.
"Ha!" the Halfling exclaimed, "I knew you people couldn't get on without
me!" Her companions, happy to see
her alive, surrounded her and bombarded her with congratulations and
questions. "How many times do I
have to tell you people? I am
unkillable! Besides, while you guys have
been fooling around up here, I had to go save a bunch of Elves. Hey Glad, c'mere and meet my friends!"
Gladimenithas entered the ruined workshop, leading his eight
Arcanologists. With a smirky grin, he
threw his long golden locks over one shoulder and presented them with his best
side.
"He's Glad-he-met-with-us," Padrelle said.
"Gladimenithas," he corrected.
Padrelle shrugged.
"Just call him 'Glad' for short.
And these guys are all that's left of an expedition to some long-lost
temple. They need our help getting out
of the caves so they can go home."
"Oh, I say, excuse me!" one of the Arcanologists
interjected. "You do realize that
there is a Throghrin lying on the floor here?" He indicated Korzadub's corpse.
"A what?" Pamblyn asked.
"A Throghrin," the Scholar repeated.
"Is that some Elfy word for hobgoblin?" Elmore asked.
"No, the Throghrin are a terrible perversion of nature. A prime example of what magic can do when
entrusted to the wrong hands," the Scholar told them. "Some time ago, a wicked wizard used
magic to combine a hobgoblin, a troll, and a ghoul. The result is the creature you see before you: it most resembles a hobgoblin—though not
quite; it can regenerate like a troll—though at a much slower rate; and it possesses
the paralyzing touch of an undead ghoul—though, like a ghoul's touch, we Elves
are immune." All his fellow
Arcanologists and their protector beamed with pride at this announcement.
Sunthorn turned to Pamblyn, a triumphant smile advertising his
newfound understanding. "That's how
Hal was still alive when we opened the cell!"
Pamblyn copied his grin and his excitement. "And how Korzadub came back to life and
got off of that spear!"
Padrelle held up one hand, then pointed at the dead Throghrin
with the arrow in its back. "Wait a
minute, do you mean that if we just hang around here long enough, he's gonna
come back to life?"
The Arcanologist shrugged.
"He might, Halfling, he might.
Their regeneration hasn't been properly studied, but it should work
similarly to trolls. Now a troll will
regenerate unless its body is utterly destroyed."
"What do you mean utterly destroyed?" Elmore asked,
"Like…how?"
"Oh well, uh, you could use a Disintegrate spell," the
Scholar told them, "Or perhaps a Wish…"
"Our wizard is dead!" Pamblyn announced.
"And he wasn't that
powerful when he as alive!" Padrelle chided as Gladimenithas glared at her
with a sour grimace.
The Scholar scratched his pointed ear. "You could throw acid on the body…"
"Acid!" Sunthorn cried, "This is the Shaman's
workshop! Everybody, look for some
acid!"
"We just smashed everything in the room!" Elmore barked
back, "If there was any acid in here, we already wasted it!"
Gladimenithas turned to the aging scholar. "Is there no other way?"
"Well, you could just burn the body," the Arcanologist
said.
"Why didn't you say so in the first place?" Pamblyn
said as she walked up to the firepit.
She sheathed her sword; laid her shield on the floor. Then, using her cloak as insulation,she
grabbed the metal grate and lifted it up.
"Snaptrap, if you could, please?"
With a smile on his snout, the kobold reached in and grabbed a branch
from the fire. Padrelle produced a clay
pot from beneath her cloak.
"Lantern oil," she said as she opened the cork and poured the
contents over the Throghrin corpse.
Snaptrap lowered his burning branch and the fire quickly spread along
the dead body.
"I'm sorry, but just what is going on here?"
Gladimenithas asked.
"I'll tell you what's going on," the Cleric's voice drifted
up from his inert body. Elmore and
Sunthorn rushed over and pulled him to his feet and held him up by the
arms.
"Are you all right?" Sunthorn asked him.
"Perfectly fine," the Holy Man replied. "You know, it's the oddest sensation to
be paralyzed. You can hear. You can see.
But no matter how hard you try, you simply cannot move your body!" Then he turned and stared at some faraway
spot of the floor as he remembered the vague clues the Sun God had given him.
"They are like ghouls, but they are alive!"
Gladimenithas nodded with a wide grin. "Fascinating!" he said in a polite
but phony tone. "Again, what is
going on?"
"The Throghrin are using the Shaman's potions to turn
themselves into Kobolds," Mediphon explained. "So they can direct the Kobolds in their
endeavor to turn these caves into a war base for Ozbaddin and his Hobgoblin army!"
"I see," Pamblyn said as she retrieved her shield from
the floor. "So to end this mess,
we've got to get rid of the rest of the Throghrin."
"Yes," the Cleric agreed. "There are two of them left: Razzam and Drang."
"But what are we going to do about them?" Snaptrap
asked.
"I'll tell you what we're going to do…" Pamblyn
announced.
To Be Concluded...
No comments:
Post a Comment